/*
    nspire-gamekit - a simple homebrew game framework
    Copyright (C) 2011  Daniel Tang

    This program is free software: you can redistribute it and/or modify
    it under the terms of the GNU General Public License as published by
    the Free Software Foundation, either version 3 of the License, or
    (at your option) any later version.

    This program is distributed in the hope that it will be useful,
    but WITHOUT ANY WARRANTY; without even the implied warranty of
    MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
    GNU General Public License for more details.

    You should have received a copy of the GNU General Public License
    along with this program.  If not, see <http://www.gnu.org/licenses/>.
*/
#ifndef COLL_H
#define COLL_H

#include "screen.h"
#include "types/ngk.h"

#ifdef __cplusplus
extern "C" {
#endif

int gameCheckCollision( NGKPoint point1, NGKScreenBuffer* buffer1, 
                        NGKPoint point2, NGKScreenBuffer* buffer2);
#ifdef __cplusplus
}
#endif
#endif